Banners: resistances and shared level
A banner flies on your tank and gives it a resistance. All your banners share a single level, paid in thread, which also raises attack, health and defence. The game only shows the current level: here is what was recorded.
How it works
- One banner in use
- One at a time. Each carries a resistance: stun, crit, combo, evasion, counter-attack or life drain.
- One level for all
- Raising the level benefits every banner, unlocked or not. Each level adds a little ATK, HP and DEF to the tank.
- Paid in thread
- Each level is paid in several steps of one thread. The “Quick Upgrade” box chains the steps while thread lasts.
- Tiers
- Every 7 levels, the banners move up a tier. What the tier changes has not been recorded yet.
Banners seen
| Banner | Resistance | Bonus |
|---|---|---|
| Shock Banner | Stun Res. | +10 % |
| Execution Banner | Crit Res. | +10 % |
| Barrage Banner | Combo Res. | +10 % |
| Evasion Banner | Evasion Res. | +10 % |
| Assault Banner | CounterATK Res. | +10 % |
| Reaper Banner | Life Drain Res. | +10 % |
| Garrison Banner | No special bonus | - |
What a level costs and gives
| Level | Cost | Gain on the tank | ATK / HP / DEF before | Next tier |
|---|---|---|---|---|
| 14 → 15 | 3 thread (3 × 1) | +5 ATK, +35 HP, +1 DEF | 270 / 2,090 / 54 | level 21 |
A single level recorded for now. Cost and gain at other levels, and the effect of a tier change, are welcome on the Discord.